![]() ![]() Surviving the aftermath gameplay free#Do not build new buildings if you do not have enough free people, otherwise there will be no one to move goods from production buildings to the warehouse. If you have too many people, increase the number of employees in the enterprises.Make sure that the work areas of buildings that extract resources cover the sources of raw materials. Once they run out, look for new ones.Connect all buildings with dirt roads. Without them, porters will move slowly.Green spots on the map are sources of radiation. If your settlers walk next to them, they will start to get sick. Build hospitals early on to heal them. Later it will be possible to clear the area from radioactive contamination General Tips Video card: Nvidia GeForce GTX760 or AMD Radeon R9 380. ![]() Processor: Intel iCore i5-3570K or AMD Ryzen 3 2200G.Video card: Nvidia GeForce GTX580 or AMD Radeon HD 7870.Processor: Intel iCore i5-2500K or AMD Phenom II X6 I090T.Surviving the Aftermath is a direct sequel to Surviving Mars , but its events take place not on Mars, but on Earth. The planet survived a disaster, so you have to not only provide the settlers with everything they need, but also help them survive in a dangerous environment. You will have to clear the area from radioactive contamination, build relationships with other camps and be prepared for such natural disasters as magnetic storms. Surviving the aftermath gameplay simulator#Surviving the Aftermath is a new city-building simulator from Paradox Interactive set in a post-apocalyptic setting. The game went into Early Access on the Epic Game Store and Xbox One on October 19, 2019. If you have any questions about this strategy, then use our guide. This can happen at the result of an Event or an unpredicted Disaster.Everything You Need to Know About Paradox Interacrive’s New Urban Strategy Sandworms are the most fearsome animal on the scale, having the ability to hide underground and take colonists and Specialists by surprise.Īnimals can sometimes storm the colony, even when unprovoked. Even a Specialist with combat expertise will have a hard time taking one down. ![]() ![]() They are not to be taken lightly.įar from your average teddy, these beasts mean business. These hogs have spikes on their back and an overall fearsome look. They are especially easy to spot in the night as their eyes glow red in the dark. These creatures may look innocent, but hordes of them can quickly surprise an unwary colonist. Normally gentle by nature, the mice can coexists with humans but will defend their territory ferociously if aggravated. When hunted down, wild animal carcasses offer Venison to be collected.Ī non-aggressive species that will nonetheless protect itself if provoked. These animals vary in strength and you should always take caution when setting buildings or ordering colonists to collect resources near their territory. There are various species roaming near the Colony. Many animal species roam near the colony. You might also have to reconsider letting just anybody in, as Survivor Groups might include some imposters.īandits at the colony Gate Combat Raise living standards by providing nutritious Food, sanitation, entertainment and better Shelters. Hostile colonists are beyond any reasoning, and therefore treated as intruding Bandits.Ĭolonists are more likely to turn Hostile the unhappier they are. Hostile colonists are driven to create havoc by brawling, looting resources and damaging buildings. Unhappy Colonists or survivors may occasionally turn against you by becoming Hostile. This can be done by acquiring or manufacturing quality weapons in a Gunsmith. Colonists and Specialists wage better against enemies if they are armed properly. Defending the colony Ĭolonists can be put on guard duty by building Guardposts. ![]()
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