![]() wav" with a quantum waveform sample length of, say, 512 (the "period" number we're asked to select when importing) - it makes a wavetable by combining every 4 of those 128 waveforms into a single 512 sample long waveform which it would play per oscillator cycle (ie 261.63 times a second for middle c). ![]() That's the one to use when wanting the closest thing to the original waveforms.Ĭonverting down from 600 to 128 was done so the wavetables could be pulled in at higher multiples of samples per waveform/cycle than the actual 128. 1024 is the next higher value from the 600 original. So when combining them into a wavetable, I had to adjust the waveforms from 600 to one of those values to be able to bring them in and use them. As the quantum plays a waveform for each cycle of the oscillator, that means it is playing that number of samples per oscillator cycle too - ie 261.63 times per second for middle c multiplied by the number of samples per cycle. wav" can work with wavetables with waveforms set to 64/128/256/512/1024/2048/4096 samples per waveform. We can pull those in individually using "tools>load single cycle" - but that just creates a wavetable containing the single adventure kid waveform morphing to a sine wave, rather than being a wavetable of multiple adventure kid waveforms. the adventure kid waveforms are 4,000+ files where each file is a single waveform cycle (ie what you'd play for each cycle of the oscillator) and they're 600 samples long. I must admit that all that stuff (512>600>1024 samples ) had left me behind, especially while reading your recent messages. Smooth interpolates between each waveform, stepped is a hard change between each waveform, and there are 2/4/8 step variants that are hard changes that skip waveforms.Thanks I’d love to hear some audio examples - are the wavetables named? Smooth interpolates between each waveform, stepped is a hard change between each waveform, and there are 2/4/8 step variants that are hard changes that skip waveforms.ĭon't forget that the wavetable oscillator lets us change how they are traversed via the "stepped" setting, which can have a big impact on the resulting timbre. #File juicer review mod#I prefer to set up my own modulation of the position via the mod matrix so I can define a specific region to scan rather than using travel which scans the entire wavetable, but it's all good.ĭon't forget that the wavetable oscillator lets us change how they are traversed via the "stepped" setting, which can have a big impact on the resulting timbre. The order of the waveforms within the wavetables are different between the 1024 and 128 versions.Īgain, to use, unzip and copy them to the sd card (or usb drive with beta) and then on quantum: wavetable>timbre>tools>import from. The reason I've included this is that there are a lot of timbres to explore by importing these at higher period values, eg importing these but setting the period value to 512 will join 4 waveforms into 1 - giving 50 wavefroms in the wavetable, but at a higher frequency with more going in within each timbre. There is also a version with 128 samples per waveform. There is a version with 1024 samples per waveform, which is the nearest higher value to the original 600 samples that the quantum can handle, for the closest fidelity to the originals. I've randomized the order of the 4000+ mono waveforms and batched them into wavetables of 200 waveforms each (except file 21 which is 158). I've been having a lot of fun using the adventure kid waveforms as wavetables, and figure other quantum owners might enjoy using these too, but without the hassle of making them ![]() I've also attached a sample 6 waveform wavetable called akwf1.wav wav>select nameofwavetable.wav>load>select 1024 for period Use finder and drag nameofwavetable.wav to the sd card/usb stick you use in the quantum Sox $(ls *.wav | sort -n) nameofwavetable.wav Open terminal (in applications/utilities) and enter: Make a folder on the desktop (will call it akwf in example) and copy the individual waveform files you want into it and rename them in order eg 001.wav 002.wav etc (for this, I like to use the commercial iced audio audiofinder, with loop on and use the onscreen keyboard to set pitch to audition the waveforms) ![]() To make the wavetable from the desired waveforms: Unzip and use finder to copy sox file to /usr/local/bin ( to see this folder, you may need to open finder>Go>Go To Folder - and enter /usr/local/bin #File juicer review install#To install sox (used to join the files into a wavetable): #File juicer review how to#Here's how to make a custom wavetable from them on a mac ( added: see a couple of posts down to see a cross-platform browser based way of doing this): Following on from before, and building on what Don posted, this is to save people having to reinvent the wheel in using the adventure kid single-cycle waveforms ( ) to make custom wavetables for the quantum (ie for that hydrasynth vibe).Īttached are the 4,358 adventure kid waveforms in one folder, all ready converted to 1024 samples long. ![]()
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